All these tutorials are fine
with TRNG 1.2.2.6, which is installed with the TRNG MkIV
installer. TRNG
1.2.2.7 is available as an update through the NG Center
once you have installed 1.2.2.6. It is recommended that
players use the exes provided in the download for each
adventure. If
you are new to the Level Editor, it might be better to
download the Official Tomb Raider Level Editor and build
the tutorial level following the official manual to master
the basics before attempting to learn the TRNG. Download
the TRLE Official manual by Gary LaRochelle in pdf format
here (3.81Mb). There is a selection of project files illustrating many of these tutorials available from theĀ
Project FilesĀ page..
|
|
Beta Testing |
Building Gameplay |
Building Atmosphere |
Making a Playable Folder |
NGLE Installation |
NGLE New Levels |
NG Center - The Basics |
NGLE New Features |
NGLE New Buttons |
NGLE Windows and Keys |
|
Architecture -
Room Geometry |
Architecture -
Caves |
Damage Rooms |
Death Water |
Distance Fog |
Flipmaps - The
Basics |
Flipmaps -
Advanced |
Invisible
Ledges |
Lighting
Basics |
Mirror Rooms |
No Collision |
Sinks |
Texturing Basics |
Textures -
Crack Mode |
Textures - Animating basics |
Textures - Animating advanced |
Train Levels |
Weather - the complete
tutorial |
|
Overview of
Triggers |
Condition
Triggers |
Condition
Triggers with Variables |
Flyby Cameras
- the Basics |
Flyby Cameras
- Advanced |
Flyby Cameras
- Title flybys |
Fragmented
Triggers |
Global
Triggers |
Hidden
Triggers in TRNG |
Level Jumps -
the Basics |
Level Jumps -
Advanced |
Memory Zones |
Pickups - the
Basics |
Pickups -
Advanced |
Pushblocks to
open Doors |
Scripts to
Replace Switch, Key and Pickup triggers |
Script
Triggers and Triggergroup Commands |
Switches -
Multi Switches to open Doors |
Switches -
Multi Switches to open Multiple Doors |
Switches -
Customised Switch Sequences |
TriggerTriggerer - Saving Object Trigger amount |
Vertical
Triggers |
|
Baddies -
Various OCBs |
Burning Floor |
Bridges |
Changing Enemy
Characteristics |
Cog Switches |
Customising
Ammo |
Demigod1 -
Shaking Lara off Walls |
Detector |
Disable/Enable
Lara's Weapons |
Element Puzzle |
Flame Emitter
OCBs |
Flame Emitters
- timed |
Flame Emitters
to open doors |
Guide |
Hammers |
Horsemen and
Horses |
Jean-Yves |
Keypad |
Lightbeams and
Mirrors |
Lightning
Conductor |
Lyre and Music
Scroll |
Mines -
orginal TR4 setup |
Monkey Switch |
Multiple
Baddies - TRLE setup |
Objects -
Changing Colours |
Objects -
Moving with scripts and Flipeffects |
Objects -
Spinning |
Objects OCB library |
Planet Effect |
Populating
your Streets |
Pyramid from
Cleopatra's Palaces |
Pushable
Objects |
Raising Blocks |
Rolling Balls |
Scales Puzzle |
Steam Emitter
OCBs |
Sundisk Puzzle |
Teeth Spikes |
Torch |
Trapdoors |
Triggering
Event when Enemy dies |
Turnswitch and
Obelisk |
Two Block
platform - Basics |
Two Block
platform - Advanced |
Von Croy |
Wraiths |
|
All the TR4
Scripts |
All the TRC
Scripts |
Audio Playback
in the TRNG |
Audio Changes for
specific Environments |
Customising
Text and Inventory Items |
Ice and Snow
Sounds |
Itemgroup
Script Command |
Lara Aha sound |
Load Screen
Coordinates |
Removing hard
coded Audio |
Rolling Ball
missing Sound |
Secrets -
setting the number |
Sound Issues -
Audio |
Sound Issues -
Sound Effects |
Sound Loops |
V130 Project
Sounds |
|
Animations -
New game Engine |
Animations -
All Lara's Animations |
Animations -
Lara State IDs |
Animations -
Creating custom Animations |
Checkpoints |
End Credits |
Flare
customisation |
Global
Coordinates |
Global LensFlare Setup |
Hanging
strength for Lara as TR6 |
Health Bars -
enemy |
Health Bars -
changing colour |
Lara floating
on Air |
Level
locations on TR4 CD |
Level Endings
- Classic Style |
Lightning and
Electric Arcs |
Mist Ball
Effects |
Pyrotechnics
and Flame special Effects |
Real Time
Compass Display |
Reappearing
Ammo |
Savegame
Panels |
Sliding Floors |
Talking to Zip |
Teleporting |
Timed Events -
Organizer = Script Command |
Timers -
Countdown Timer |
Timers -
Screen timer |
TR4 Object
locations |
TR4 OCB
locations |
TR2 Style
Secrets |
TR3 Style
energy Crystals |
Walking like
Angel of Darkness |
|
Adding a
Custom Mesh to your WAD |
Adding
Collision to an Object |
Adding more
Waterfalls to your WAD |
Meta2tr - UV
Mapping |
Metasequoia -
the basics |
Metasequoia -
building basic blocks |
Metasequoia -
creating a simple bench |
Metasequoia -
making a lantern |
Metasequoia -
turning an object upside down |
Outfits for
Lara |
Screamer -
basics |
Screamer -
advanced |
SFX Manager |
Strpix - basic
Texturing |
Strpix - Light Editor |
Strpix - Remapping Vertices |
Strpix - Shatter
object to static |
Von Croy in
the Guide slot |
WADmerger - Beginners |
WADmerger - Intermediate |
WADmerger - Advanced |
WADmerger - Replacing
Lara Animations |
|
ARG list too
big |
Corrupted WAD
slots |
Known causes of Editor Crashes |
Move the map and rooms disjoint |
No colour on
Objects in WADmerger |
Non animating
water triangle texture |
Rolling Ball
sounds not working |
Waterfall
colour change problem |
Please give the tutorials time to
load |
Golden Rose on
Pedestal by Bedazzled |
Download
Rose puzzle item |
Part 1 - Creating the WAD |
Part 2 - Exporting the Meshes |
Part 3 - Creating Puzzle Done |
Part 4 - Texturing Puzzle Done |
Part 5 - Finishing in WADmerger |
Making a Pushable
Block by Bedazzled |
Part 1 - Creating the Block in Meta |
Part 2 - Creating the WAD |
Part 3 - Importing and Texturing |
Multiple Levers to open Multiple Doors by Pemon |