Wraiths
by 
		Amber Light
		WRAITH 1 : FIRE WRAITH
- Can be found 
		in the LIBRARY wad.
- Dies on contact with water, whatever OCB 
		code is used.
		
- Always sets Lara on fire, whatever OCB code is used.
		
- Set-up: By default, wraiths are visible in game before being triggered. In order to avoid this, press the invisible button in the wraith's OCB panel so it will only appear when triggered.
		
- Press the trigger's One Shot button to avoid a wraith reappearing whenever Lara steps on the trigger again.
		
		WRAITH 2 : ICE WRAITH
- Can be found in 
		the CITY wad.
- Dies on contact with water, whatever OCB code is 
		used.
- Makes Lara lose life on contact with her.
- 
		Set-up: same as Wraith 1.
		
		WRAITH 3 : AIR WRAITH
- You can find 
		both wraith 3 and the Animating 10 objects in the CATACOMB wad.
		
- Dies with Animating 10 object. You can put the Animating 10 object above a bird statue, or any static object put on the same square.
		
		- Set-up for wraith 3: same as others.
- Set 
		up for Animating10: Important! Don't place the trigger for the 
		animating 10 in the same room as the animating10 object itself,otherwise 
		this may cause problems. Make sure you trigger it in one of the rooms 
		nearby.
- Also, when building your wad, make sure you copy the 
		Animating 10 object into the Animating 10 slot, otherwise it may not 
		work at all.
		
WRAITH FIGHTS
You can make Wraith1 
		and Wraith2 chase each other, and thus leave Lara alone, by either 
		triggering them both at the same time or by triggering them one after 
		the other. When they are both triggered, they won't harm Lara anymore 
		and they will extinguish themselves in any convenient water rooms 
		nearby.
		
		
		HOW TO TRIGGER WRAITHS WITH FLYBY CAMERAS
		
- First, set-up a flyby camera sequence as explained in this 
		tutorial: 
Flybycams by Uvavoo
- 
		Place your wraith object in the map.
- Place a heavy trigger for 
		your wraith under one of the cameras.
		
 
- Press button No 14 in your camera's OCB panel so your wraith will be triggered by the camera.
		
NB : if you're using Wraith3, remember to trigger the animating10 object OUTSIDE the room where you have placed it.
		How to trigger flipmaps with WRAITH2 (like in TR4 
		City of the Dead).
Thanks to Daoine Sidhe for his help in 
		pointing this out.
- Set-up Wraith2, but this time, don't 
		forget to put 2 in the OCB field.
		
		- Build a couple of rooms as below : 
First 
		room A : normal room, with a door to the second room below. No toggle 
		opacity for this door.
Place Lara in this room.
		
		First room B (flipped room) : 
(For further 
		reference , please refer to this tutorial on 
		flipmaps.
When your first room is built, click on the F 
		button to create your flipped room and type 2 in the field next to 
		it. Do not type any other number, otherwise it will not work.
		
Press toggle opacity on the door to the second room and apply an ice texture on it. You may add or change lights to give a blue atmosphere to the room.
		
		
Second room A : 2-click-high small room between first and third rooms. Press toggle opacity 2 on the door to the third room and apply water textures on it.
		
Second room B : (flipped room) : click on the F button to create your flipped room and type 2 in the field next to it. Do not type any other number.
		
Make changes to the room. Make sure toggle opacity2 is still applied on the door to the third room.
Third room : normal water room.
		
		You can then build a few more underwater rooms so 
		that Lara could go back to the start and reach the other side of the 
		first room. You can also add sinks.
Here is an overview of the 
		rooms:
		
And here's the final result in game:
		
Wraith2 is triggered. Make Lara jump into the water
		
Wraith2 is dead and rooms are flipped. (see ice texture above)
		
Going back to the start
		
Finally standing on ice and getting across!
		Special Effects Using Wraiths
A little 
		trick you can do with a few wraith 3s is that you can stand Lara on 
		stacked triggers for them (no One Shot and the animating 10 object 
		triggered which is in a different room) while a flyby camera sequence is 
		running and the wraiths will continually keep retriggering in a 
		continuous display. Trigger a flip map with one of the flyby cams to 
		remove the wraith triggers from under Lara and they will then all 
		extinguish themselves in the animating 10 object in time for the flyby 
		to gracefully draw to a close.
		
The Imprisoned Spirits - Next Generation
Another little trick you can do, this time with the wraith 1, is to trigger them underwater for some stunning fireworks displays! Don't use One Shot and they will keep retriggering. Very nice effect.
		
The Imprisoned Spirits - Next Generation