Rolling Balls
by 
		Bedazzled
Now 
		you can add special characteristics to rollingballs by setting in the 
		OCB field of a Rollingball one or more of the following values (adding 
		them together if necessary):
1 = 
		Silent mode
Disable 
		sound and earthquake. This is useful when using a hidden rollingball to 
		enable more special triggers in sequence, avoids having the rumble sound 
		and screen shake.
2 = Kill Enemies
		The rollingball will kill all creatures it 
		touches while it is moving.
4 = 
		Pushing/Pulling
		Adding the value 4 enables Lara to push or pull a rollingball. In this 
		situation no trigger is required for the rollingball. The ball can only 
		be moved on flat sections (not sloped) of floor so by arranging slopes 
		in suitable positions you can limit the direction the ball can be moved 
		in.
Remarks: this ocb requires the Lara's animation number 316 in 
		your wad. Not all standard wads have this animation, but it can be found 
		in the catacomb. wad. If animation 316 is missing in your wad nothing 
		will happen when Action is pressed with Lara close to the rollingball.
		
Once Lara has moved a rollingball and released it she will not be 
		able to move it again.
8 = 
		Pushing/Pulling with recovery
		This ocb works like ocb 4, but in this case 
		you'll be able not only to move the rollingball once but an infinite 
		number of times. Using this method you can move a rolling ball along a 
		flat Pushing/Pulling floor, until it reaches a slope where it will roll 
		down.
Remark: also this ocb requires the animation number 316, 
		see above info for Ocb 4.

16 = 
		Destroy shatter objects
		Rollingball will destroy a shatter object in 
		its path.
32 = Check for collision 
		with water room
If 
		your rolling ball could land in water you can add the ocb 32 to produce 
		a:
- Splash on the water surface
- Simulation of underwater 
		movements with different physical behaviour.

64 = 
		Enable common triggers
		Will allow the rollingball to activate common 
		triggers, i.e. the "trigger" usually enabled only by Lara. In this way a 
		rollingball will be able to activate traps for Lara thus saving her from 
		harm.