TOMB RAIDER III
STILL RUNNING LARA CROFT
...At fist
To Turbo
Thank you for your effort to let us enjoy making levels.
I've been really happy to meet you and your softwares in the net.
And at last, I was able to make levels I satisfied myself.
To Henk
Thank you for introducing all my levels - including unfinished levels -,
and I hope you'll introduce this level 'TRIII S.R.L.C.', too.
Please Check It !
Before you do the following "copy and pasete",
please absolutely back up Tomb Raider III demo data !
For example, change the name of 'TombPC.dat' in 'data' folder into 'TombPC2.dat',
the name of 'pix' folder into pix2.
But please remember that some data within the original folder are needed, so move
the copied folder but keep the original folder there.
If you have a Tomb Raider III PC CD-ROM,
please copy and paste audio folder in the demo folder.
And you can listen to secret sound etc.
But even if there is not, you can play. Never mind !
Three Levels' Information
1. I use Dxtre3d2.0Revision2, fexmerger, fexinspect, TrViewer, Jack, soundjack,
and TRScripter for three levels.
I appresciate a lot for these software makers.
2. With three levels, I made some quite tight time trial parts. You may try
again and again, and think that it's impossible to go on. But it's ABSOLUTELY
possible, so please don't GIVE UP !
3. Please remember you'll have cases to use a medipack on the way of the action.
4. A part of Jeeves's sound is weird. I don't know why this happens.
Please never mind.
the First Level[Door to Nightmare -Run Through the Cliff-] Story
Lara and Jeeves get to know the fact an evil organization 'N' developed
'Space-Transfer-Machine'. This time they investigate it in Antarctica and
if it's harmful for human beings, they'll destroy it and N's bad ambition.
They came near the machine, but the trap was worked. The door was closed
and water was poured.
Lara and Jeeves was separated....
the First Level Info.
1. This level is changed based on my level 'Run Down the Cliff',
but the end part of R.D.C is about the first-half-length this time,
and you'll play twice as long as R.D.C.
In this level, you can come back to the starting room and get
all secrets without using special techniques.
2. In the climax of the first half 'The Giant Ball Rolling', the point
is to jump not to speed up. Try to jump on the collapsed door well.
3. Secret Number : 6 / Large Medipack : 5 / Small Medipack : 4 /
Flare Box : 3 / Harpoon Gun : 1 / Harpoons : 9 - 86 rooms by Dxtre3d
the Second Level[Other World -Find the 'KEY'-] Story
Lara went to the other world by 'Space-Transfer-Machine'. And by the other Jeeves,
Lara was told that finding the 'KEY' could prevent the collapse of both the real and
the other world.
She finds all the keys and trys to return to the original world...
the Second Level Info.
1. You start without arms.
2. Remember first you must open the door to the next room without opening the door
MP guys are in.
3. Secret Number : 6 / Large Medipack : 9 / Small Medipack : 9 / Flare Box : 3 /
Grenade Launcher : 1 / MP 5 : 1 / Grenades : 10 / MP 5 Clips : 10 - 66 rooms
the Last Level
[Dangerous Antarctic Circle the 2nd -Save Jeeves-] Story
Lara found all the keys and destroyed the gate between the real and the other world.
Her mission was completed, but Jeeves wasn't there. Lara thinks he must be taken away,
so she trys to look for and save him...
In fact, for this investigation of the machine, Jeeves came to Antarctica before Lara,
and found where it was. Listening to his information, she's running after him in D.A.C.
If you still don't play and are interested in, Henk's site 'Lara's Mansion' has the level,
so try playing.
the Last Level Info.
1. Same as D.A.C. there's a Time-Trial-Maze in this level, too. Time is very tight,
so you need use 'speed up' and a flare well.
2. Secret Number : 3 / Large Medipack : 7 / Small Medipack : 6 / Flare Box : 3
Rocket Launcher : 1 / Rockets : 10@- 83 rooms
And then, I'm looking forward to enjoying these levels...
Thanks a lot,
=SLASH/slash@mbg.nifty.com=
Tomb Raider III© & TM Core Design Limited 1988.
© & Published by Eidos Interactive Limited.