The Experiment 3 - Part 1

Under The Moonlight (custom level for Tomb Raider level editor)
by Bojrkraider, November 2005


INDEX

1. The story
2. Genereal information
3. Installation
4. Troubleshooting
5. Tips
6. Tools used for this game
7. Credits


1. THE STORY:

Lara was hired to explore a mine that led her into large caves where she found an abandoned dwarfian village. During her search she found out that her main quest is finding Golden tablets, an ancient dwarfian treasure. But when she did found them, suddenly the dwarves appeared and demanded from her to give them the Golden tablets. Lara as usually decided, that she'd rather escape with the treasure. So she jumped into the underground river and the current took her into the open lake...

For more detailed story click here (weblink).

This level has some cutscenes, you can read them here in order of appearance (I suggest you to wait until you see them in the game): Cutscenes (English, French, German)


2. General information

LEVEL NAME: Under The Moonlight
LEVEL NUMBER: episode1/level 2
SECRETS: 3
"EASTER EGG": A secret scene

AUDIO: All needed audiotracks are included in this package

BUGS:
Game might crash once or twice on some computers, but that's extremely rare and reloading a savegame always helped. (If you encounter a crash, please refer to the troubleshooting section.)
If Lara gets stuck in a crawlspace use binoculars and she'll start to work again.

Previously released levels in this series:
1. The Experiment - Intro
2. Excavation Site
3. The Lost Mine
4. Forgotten Cave
5. Crystal Caverns
6. The Temple
7. Premonition


3. Installation

Replace/copy the files from .zip(s) to TReditor directory. Don't forget to backup the files that are going to be replaced.
Put the files into appropriate folders:
(TRLE = name of your Tomb Raider Editor directory)
TRLE - english.dat, script.dat, load.bmp
TRLE/AUDIO - wav files (MP3s must be converted first using startme.exe)
TRLE/DATA - bridge1.TR4, utmloader.tr4

****
If you downloaded MP3s:
PC users: make a temporal folder, put there mp3s and run startme.exe. Put wavs to AUDIO folder.
MAC users: just rename .mp3 files to .wav files and put them into AUDIO folder

****
At the end you must have those files:
english.dat
script.dat
load.bmp
AUDIO/ wavs that came with this level
DATA/ bridge1.tr4, utmloader.tr4

****
Now you're ready to load your TRLE and Start New Game. :)

If you have a savegame from the end of The Experiment 2, you can use it. (In that case don't forget to copy also jamafin.tr4 from The Experiment 2 pack into DATA directory). If you'll play with your previous savegame you'll also see the introduction text at the end and the level will reload itself.


4. Troubleshooting

Q: Lara got stuck in the crawlspace, what to do?
A: Use binoculars from the menu, when you hear a click, she'll work again.

Q: While I was playing a game suddenly crashed. This happened the first/second time.
A: This level uses a lot of memory, on some computers you can encounter a random crash. Just reload a level and play on.

Q: This level is weird, spikes don't hurt Lara. If I open the menu, the level crash. I can't reload a savegame.
A: I don't know why this happens on some computers, but it's a script problem, so please go
here (weblink), download a new script and follow the instructions. Please use this script only if the problem descripted here occurs.


5. Tips

Look for wall switches.
Organize your quest, follow one side of the valley, and look at every corner, hole or cave, look for ladders or nails in the rocks and try to find a way up/down there.
Lara must escape from the mountains, but she'll have to fix something first.
Finding all the secrets might lead you to the hidden scene ;).


6. Tools used for this game

Level builder/editor:
- Dxtre3d by Turbo Pascal (TP)

Other tools:
- Adobe Photoshop
- Cool Edit Pro
- Fexanim by TP
- GoldWave
- MetasequoiaLE by O. Mizno
- Paint Shop Pro
- Pixstr by Raider Croft
- Rview by TP
- SoundJack by Toxic Spirits
- Strpix by TP
- TBuilder by IceBerg
- TR2Prj
- TRtexture by TP and Spider907
- TR Wad Reorganizer by Josep Borrut
- Wadmerger by Michiel


7. CREDITS

Objects:
- Movables:
TR2 eagle by Golden Dawn
Skeleton drag block by Baddy
Fantastic 4 sign as a burning rope by Spongebob
TR2 secrets 3D by Dark Death
Lever switch from The lion sleeps tonight by Trix
Lara's fourniture by Miss Kroft
Meshes and animations for the secret character by Tifa Nazah (from Ice Palace level)
Falling spikes, Trapdoor with white wire, Rotating blades trap, new puzzles, TR3 star puzzle, TRC kick bricks by Bojrkraider
- Statics:
Lara's furniture by Miss Kroft
Door-post mesh and base mesh for pedestal by Juttae
Original Pine trees by Mr. Nice Guy
Original tree branches by Silent Viper
Carpet by Oxy
Original three meshed waterfall (from TRsearch demo level)
Rocks, grass from Lara in the mountains by Steve
The rest of the statics are from TR games or by Bojrkraider (ladders, big trees)

Textures:
Source textures for bridge by Gambit37
Shadows on new textures by Oxy.
New textures by Bojrkraider or found on free sites, click
here for sources
Some new sprite textures are based on better sprites by Silent Viper, others were found on the net or adjusted by Bojrkraider.

Audio & sounds:
Actors: Aims, Bojrkraider, EssGee, eTux, Torry
Voice-overs normalized and adjusted by EssGee
Some music and sounds were extracted from Core's original Tomb raider games.
Background ambient from Radical Dreamers, composed by Yasunori Mitsuda
Lucia di lammermoor from The fifth element movie soundtrack

Translations:
French by Leeloo
German by Jürgen Miehe
(original English text for cutscenes corrected by Aims and Torry)

Beta testers:
Aims, CC, Cher, EssGee, eTux, Jürgen Miehe, Kristina, Veronica Andreassen

I would like to thank to all the creators of these great tools I used. Some I was using all the time, some were used only for a specific part in the game, but without them this level wouldn't be possible. Thank you!
I would also like to thank to all the people at Ezboard, Mprager and Larashome forums.

Special thanks to Oxy, Miss Kroft, Juttae and Tifa Nazah for some great textures and objects, to Josep Borrut for his instructions on creating new puzzles and EssGee for his assistance on voice overs.


For further info about The Experiment series visit my webpage
If you need help or have a question about Tomb Raider you can mail me:
bojrkraide@yahoo.com

Disclaimer:
This level was not made and is not supported by Core Design Ltd. and Eidos Interactive.