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The Loch

Author: George Maciver (George M)

Download: Here

Unpack the GeorgeMaciver-TheLoch.zip. Copy the wav files into the Audio folder, the .tr4 files into the Data folder and the rest into the main folder. Run the game and have fun!

Review:

These 4 levels were a good adventure. In the first one I felt some Scotch-atmosphere although I met some T-Rexes too. For the first time I was wandering about the level for a while until I found the right way but that is exactly why I love this game. You have to find the Horseman’s Game, the Token, the Crowbar and finally the Golden Star. Meantime don’t forget finding the one piece of Portal Guardian. You need some Flares for doing it. Without it you won’t get the bonus level in the end. The final battle is for getting the Gate Key. And don’t forget to get back for the Crossbow before collecting the Pharos Knot as it will make the game easier. It’s true you can get through without it and you will get one in the second level. I preferred the second level. You have to run much and be witty; mainly the third spirit made me sweat a bit while getting the fourth secret. Anyway, I found 5 secrets in the level. After placing the Horseman’s Gem you have to return into the main room for getting the last secret and if you would like to see the bonus level. The textures are great and various as well as the added sounds. The third level is something relaxing, the only obstacle is pushing the statues. You have to get 2 Hands dropped by 2 Ninjas and the 2 pieces of the Ba Cartouche. The fourth level is not a real one. Your only objective is to cross a small corridor and admire the nice “The End” inscription. This is a great adventure, I recommend it to everybody.

Walkthrough:

1. The Loch

Kill the 2 crocs. Swim into the small channel and climb out at the star. Kill another crocodile. Heading to the building take care of the wart-hog. Jump backwards to the hill while shooting so you will smash the wooden gate above. Enter, slide down and running all the way to the left avoid the rolling down stones. Get up the slope, avoid the skeletons and jump over to the platform. Get the Horseman's Gem. Leave through the left-hand grate and the building. Swim to the other small mole and kill the small monster in front of the building. Don’t enter the building yet but jump into the small water. Getting out into the large room approach the opening grate in the other side corner and get the Token. Now return into the building and use the Gem. Collect the Small Medipack and Shotgun Ammo too. Go to the right at the junction. Head up the stairs and find the Small Medipack and a Torch which can be lighted on the ground floor. Now head into the left-hand passage. In the room on the other side of the stairs get down the stairs and light the rope. The grate opens and get the Ornate Handle from the SECRET #1. Now head up onto the floor and use the Token to the left. A right-hand grate opens and you can get the Crowbar from behind. Return all the way to the large pool and the previous area. Force out the Golden Star and use it where you found the Token earlier. Meanwhile a skeleton disturbs Lara. Run beside him as you can’t kill him yet. The grate has opened. Jump over the spiked pit and after a run-up jump on the pole. Jump off the pole down, turning away. Collect some Flares and a Shotgun. Draw your Shotgun immediately and kill the T-Rex by running behind his belly. Run onto the small platform and step onto the opposite tile patterned with a cat. You can kill the small, green monster from here but don’t care of the skeleton. Get the Shotgun Ammo and go to the opening made by the ball. Take 4 steps back and jump into the passage. Jump over the fires and climb up to the left-hand fiery floor-tiles. Shimmy all the way to the right and pull up. Turning to the right jump over onto the other column and get up jumping on the columns. Notice the now burning Crossbow. Jump over to the Crossbow Ammo above and climb over to the right grabbing the gap in the wall. Monkey-swing to the other side on the ceiling. Step onto the tile with cat and return for the SECRET #2: the Crossbow. It's worth getting down to the skeletons as he guides a Large Medipack. Now return to the grate and collect the Pharos Knot. Kill the skeleton here. Heading up the stairs use it where you lit the Torch earlier. In the opposite small room step onto the floor-tile with cat and collect the Gate Key. Return to the beginning of the level, your objective is to reach the large gate. There’s a small bay in front of it. Climb out on the left-side and jumping up (while hitting the left arrow single jump forward and back) open the door. Climb up to the left-hand edge. Shimmy around and jump into the small pool below. Climb out and up into the passage. Getting into the alcove a rolling stone rushes behind Lara which smash an entrance outside. In the new room find 5 closed grates. Step onto the floor-tile with cat in front of you and the second grate to the right opens. You have to be fast as there’s a timer on this grate. Get the Shotgun Ammo inside and step on the floor-tile. Now the right-hand grate in front of you opens. Run straight ahead then to the left. Finally the last door opens. Entering 4 skeletons attack. Kill them or run past them. Slide down to the left and you are on the next level.

2. Catacombs

Collect the Laser Sight from the water and the Revolver outside. Shoot the vase in the water. One of the doors opens. In the next room wear down a bit the wraith and crouching down before the small statue he destroys himself. Head up the stairs and in the empty pool force out the Golden Star next to the box. Get back and jump onto the column in the centre of the chasm. Get down, collect the Revolver Ammo, kill the skeleton and the mummy and collect another Crossbow. Shoot the 2 piles of bones with the Revolver + Laser Sight. The grate opens and you can get the Shotgun, the Crossbow Ammo and the Large Medipack from the SECRET #3. Use the Star and enter the door. In the next room jump into the left-hand water. Climbing out kill the skeleton and get the Pharos Knot from the corner. Climb up the plants surrounding one of the columns and jumping from pillar to pillar return to the starting point. In the centre column get up to the place from where you can jump to the opening. Notice the closed door: this is a Secret leading to the bonus level. You will return here in the end. Run up the stairs, jump over the spiked pit and run back into the main room to the small statue ‘cause another wraith chases Lara. After his death head down the stairs and use your fresh purchase. Pull the lever inside and jump into the pool now filled up with water. Climb out on the other side and jump into the new pool. Climbing out you can’t push the statues to their right position yet but push the lever. Swim back into the first pool and the door in front of you has opened. Head down the stairs and climb up onto the storey from the box as a flock of scarabs chase Lara. Get the Revolver Ammo above and shoot the bones. The fire extinguished. Push the button. You are in a huge room now. Jump to the column, shimmy to the right and get down at its right edge. Turn to the left below and press the CTRL. Lara pushes the column on the sign. The fire extinguished above. Climb up and jump along the sloping spots landing on the one next to the fiery spot. Have some rest here. Fill up Lara with energy because she will catch fire at the last jump but running into the water she will survive. Jump into the corner and in front of you. Grabbing the edge shimmy all the way to the left till the wall and climb up. Poor Lara have burned a bit but didn’t catch fire. Turn around and jump on the opposite column. Jump and shimmy along. Climb down on the right side by grabbing the plants and jumping over on the smaller column collect the Pharos Knot. Climb up back and pull the pillar on the sign. Shimmy to the other side to the receptacle of the Pharos, the fire has extinguished. Place it and pull the lever inside. Return to the place where you found the Pharos and jump to the open door. Be cautious inside as stepping on the grey floor-tile on the slope a rolling stone ball begins chasing Lara. Push all the 2 buttons on the wall above and now you can push the statues in their places below. The door has opened behind Lara. Pushing the level notice the opening door next to the one of the pools. So jump into the water and swim there. Before jumping on the pole save your game as a wraith will chase Lara for a long time, especially if she would like to get the Secret. Climb down the pole, take a side-step and jumping back climb down the column fast. Smashing the skeleton find the SECRET #4 below: the Crossbow and the Revolver Ammo. Climb up the column again and jump a hopscotch, chased by the wraith. On the other side climb up the pole, turn aside and jumping back then crouching next to the small statue the wraith dies. You are in a new area now. Head down the slope on the other side of the square and find the flares next to the entrance to the right. Draw the Shotgun and kill the T-Rex. Push the lever below and return to the square where the central door has opened. Getting up kill another T-Rex. Collect the Horseman's Gem and through the laterally small corridor return to the beginning of the level where you can use it. Place it in its receptacle but DON’T slide down behind the open door because the level finishes and you won’t get the bonus level. So return into the main room and jump on the central column again. Getting down notice the open left-hand door. Find the SECRET #5: the Hathor Effigy. Return to the place where you came and use the combined Portal Guardian next to the other door. Entering this door slide down and you are in the bonus level.

3 Unfinished Business (Playable Turorial Level)

Sliding down enter the main room. Kill the ninja who drops The Hand Of Sirius. Open one of the doors with it. Entering a scorpion attacks Lara next to the sarcophagus. Heading to the right below run beneath the spiked balls. In the golden room run up the stairs sideways ‘cause another ball will attack Lara. Get The Hand Of Orion from the ninja. Notice 2 moveable pillars above and 2 floor-tiles patterned with heads of cat. They will extinguish the fires on the other side. So quick get through this part and pull ONCE the columns. So the grate opens and you can return into the main room. Open the next door. Collect the Cartouche Pieces and leave the room through the open grate. But smash the vases before as usual. :-) Return next to the golden statue. Enter the main room and open the last door with the combined Ba Cartouche. Enter the darkness and find yourself on the next level. 

4. Cleopatra’s Palaces

Your final objective here is crossing the small corridor and admiring the „The End” inscription this wonderful adventure finishes.

Walkthrough by OBig from ™TREditor.hu

Translated by Petunia from ™TombRaider.hu


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