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The Hangar

Author: LeelooBastet (with Rapetou) Website:

Download: Here

Unzip hangar.zip, then copy audio files from the audio, data from data and from script to the main directory. From wads to graphics—wads directory. Start tom2pc.exe, go to hangar.TOM by Add then build all. If ready, hit the road with this adventure!

Savegame:

Review:

A great level. I have to admit at the first walkthrough I was just randomly pacing up and down until finally managed to get the Scrap of Paper inside the plane. Machine guns are kind of vexing throughout the level, but once we take our hands on the laser sight after a long swim (I needed a big medipack to complete it) and the Revolver through rooftops and chimneys it is definitely going to be easier. We will be in need of two Guardian’s Key on this level. Enemies include SAS soldiers, dogs, scorpions, bats and automatic weapons. I have found three secrets, one at the start before falling into the water, the next one was at the front of the plane on the opposite side and the final one at the machine gun shot to pieces. Texture is very nice, planes are just beautiful in the hangar. Wall switches are to be pushed and levers to be pulled to move on. Two of them will give a bit of a hard time but after a while we succeed. :) There is a lonely machine gun – let us not forget to pull the lever beside it. A great adventure once again, with my recommendation.

Find walkthru, pics and saves here: http://www.treditor.hu/english/the_hangar_eng.htm

Walkthru:

Kill two scorpions, a dog and the two SAS soldiers. Jump over the rock in the right corner and grab the ladder. Arriving down there pick up the Crowbar. Climb up, take hold of the ladder by jumping and from the top jump backwards. Force the door open and go down into the air duct on the left. Before plunging into the water, grab the ledge of the crawling space beneath to have a prize of a large medipack in the 1st Secret. Now get down into the water and climb out. At the end of the crawling space shoot the bars and the dog, then end up another SAS soldier. Run past on the left side of the plane because automatic weapons target you from above. Take the double ladder at the first pillar to climb up. You will be inherited a Guardian’s Key by a gunman. Go back from where you came and use your thing on the first gray pillar. Shoot the dog and the gunman inside and press the knob right on the wall. Climb up the crates but immediately turn around because a gunman will appear. Go down left on the smaller crate and push another knob. Find the UZI ammo on the other one.

Go way back to the first hall. On the left go up the stairs, shoot the soldier and the dog back in the convenience. Pick up the UZI ammo and push the knob beside the automatic machine gun. Go up the stairs back where you have pushed those two knobs and notice a trap door open right on the top of the crate. Climb down the ladder and shoot two gunmen. Run to the knob outside and push it, hence, both area will be accessible if you pull the lever in the water, too. Run into the hangar, push the small jeep out of the way and go into the hallway. Kill both the dog and the gunman. Jumping up at the ladder shoot the bars into pieces and in the hall upstairs push the knob. Go back where you have descended on the ladder and notice a block emerged in the corner. Climb it, monkey swing through the ceiling and push the knob in the window. Don’t leave the medipack there either. A door will open downstairs opposite side. Get inside and you find yourself in a hall with two pools. In the dark corner pull the lever on the wall. Climb up the ladder, execute a running jump form the switchboard to pull the lever on the wall. You might have to give it more than one shot … say, ten. :)

Out on the rim don’t neglect the shotgun ammo. A door has opened in one of the pools. Pick up the medipack, go up for air for a long-long swim is just ahead. As of me, a large medipack had to be sacrificed. Swimming in the door closes behind you. Swim as fast as you can while pulling two levers and picking up the Laser Sight so as to open the last door. You arrive back right to the start of the level. Run to the fence under the machine gun and jump into the water. At the area opposite run into the hangar. Climb the ladder on the other side. Jump onto the opposite rooftops, find a small medipack in the corner. Go past the chimney and the poisonous water until the following stack of chimneys. Too bad machine guns can’t just lie quiet in the meantime. Beside the water climb up the chimneys, shimmy right and cross where they cough up no smoke to avoid getting burned. Run to the wall to get bit of a rest at last. Notice the bars emerged over the Revolver. Do a running jump without grabbing and pick the Revolver up.

Fill your health up a bit because you will have to jump over right before then machine gun and run past. Climb down the ladder and go back into the first hall, up the stairs, and finally you are able to target the machine gun with your combined apparatus shooting at the red sign. Pay attention no to waste too much ammo: there are 4 machine guns ahead to shoot and you have 6 bullets overall. Pull the lever on the wall beside the wracked machine gun. Go back to the rooftops again to shoot machine guns at the front from the front chimneys, machine guns in the back from the chimneys at the opposite side. Through the rooftops head to the hangar. Find two UZIs on a crate opposite the hangar in front of the wall. Back in the darkness of the hangar on the left side opposite the plane climb the wall, shimmy right and find yourself up on the top of the plane. Go to the front, shoot the bat and pick up what you find in the 2nd Secret. Crawl to the front of the plane and slide down on the right. Find the 3rd Secret at the wracked machine gun. Climb down the ladder and go through the open door in the hangar and up the stairs. Force the door open, kill the dog and the gunmen inside. Notice on the left a lever on the wall in the corner. Jump there from the window and pull it. That’s not gonna be an easy move either, so just keep on trying.

A door has opened outside at the stairs. Inside, kill two gunmen and a bat. Pick up another Guardian’s Key left back by one of the baddies. Push the knob on the wall and go back down to the hangar. Climb up the ladder on the other side of the plane and use the key left on the hangar storey. Go up the slope to the plane. You will have to grab the wall to get on the top of it. Run to the front and see a trap door open underneath. Kill the gunman and finally you can pick up the Shotgun. Go down the stairs and on the right descend another level again. Finish another bunch of gunmen and pick up the Scrap of Paper from the table. The bars behind you will rise so now you can push the knob. See the last door of the level open in the back of the rear area. Go there to shoot a dog and some scorpions, run to the jeep because an automatic machine gun will start firing. And the level is over.

Walkthroug By OBig from TREditor.hu

Translated By Ironman from TombRaider.hu


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