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TR3 - LARA CROFT RETURNS 14: EXCAVATION SITE

Author: Boris Samojlenko Homepage

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Walkthrough by Harry Laudie

Run forward and go over a big danger sign. Enter the doorway under the "SOFIA & NATLA CORP" sign and follow the short tunnel to a large railway tunnel. One end is blocked by a fence so run down the long tunnel to the opposite end. At the train, go to the right side and onto a platform. The moving green bar is safe. Jump over the bar and go to the corner where you can pull up onto the blue structure. Go to the back wall and pull down the wall switch. Get back down and enter the open door to kill two guards (1,2). Enter the tunnel and go to the right. You overlook a deep pit. Jump over the pit to grab a crevice. Shimmy to the left and continue shimming over the white pole. Eventually you get to a place where you can pull up and stand.

Jump to a ledge on a column in the middle of the room and go around the blue structure to another ledge. Jump with a right curve to the sloped ledge ahead of you. Land and slide down the slope. Grab the edge and shimmy to the left and pull up onto a flat ledge. Jump between the next two slopes and curve to land on a flat blue ledge. Jump to a brown box and then to a wire mesh ledge against the far wall. Turn and go to the end of the ledge and jump up to grab the ceiling. Monkey swing to the ledge in the corner and notice a trap door above you. Face the room and monkey swing again to the ledges with the gray boxes. Crawl under the boxes to a wooden ledge. Jump to the ledge against the back wall and go to the wall switch in the corner.

Pull down the wall switch and get a cut scene of a trap door opening on the ledge. Monkey swing back there and pull up into a tunnel. Follow the tunnel and crawl under a steam pipe. Turn and climb the wall down to the ground floor. Kill three guards (3,4,5) that seem to alternate between visible and invisible. Pull up onto the ledge to the right of your entrance for a small medipack (1). Cross a bridge and follow the ledge and pull down a wall switch. Notice a closed gate and some items to your left but the door you opened is behind you. Drop to the floor and kill two guards (6,7). Enter the open door and cross two railway tracks. Turn to the right and go into the railway tunnel.

Go down the tunnel and look to the left for a large medipack (2). Enter a large area and be careful of the drop near the side ledges. Kill two guards (8,)9 on the left side ledge. Search the dead bodies for MP5 clips (3) and flares (4). Kill two guards (10,11) on the right side ledge. They leave nothing but there are two small medipacks (5,6) to pick up on the ledge. Go up the ramp at the right side wall to get onto the higher ledges. Kill two guards (12,13) on the ledge and pick up two small medipacks (7,8). Kill a guard (14) on the ledge on the far wall. Jump to the two side wall ledges for two Uzi clips (9,10).

On the top ledges, go to the ledges above the train. Hop down to a ledge at the back wall for a large medipack (11). Pull down the wall switch and get a cut scene showing a closed door. Return to the central ledge and follow the ledge towards the tunnel side. Climb the block to the left and drop to the other side. Pull down a wall switch and you may or may not get a cut scene showing the same closed door. Now hop back to the ledge and hop the block on the right side. You see a tunnel with the closed door. Nothing else to do here so return to the ground floor with the railway tracks. Go towards the train and kill another guard (15). At the train, go to the left ledge to kill two guards (16,17) and pick up a small medipack (12). Then go to the right ledge to kill a guard (18). At the end, turn to the left and see a ladder to climb down into the pit. Kill two guards (19,20) and pick up a small medipack (13).

Go to the end of the pit and pull up into a crawl space. Drop on the other side to kill two guards (21,22). Pick up a small medipack (14) and shotgun shells (15). Notice a closed door at the side wall. Remember where this gate is located, as you have to return here. Go to the back of the pit and pull down the wall switch behind a column. You may or may not get a cut scene showing the same closed door. Return to the crawl space and back into the first pit. Climb the ladder and drop into the pit on the other side. Kill two guards (23,24) and pick up a small medipack (16) and Uzi clips (17). Climb out of the pit and return to the track and kill two guards (25,26). Return to the upper ledges to where you saw the closed door in the tunnel.

The door is open so kill a guard (27) at the door and enter a large room. Kill another guard (28) running around the room. Go to the far wall and enter a hard-to-see tunnel. At the end, pull down the wall switch and get a cut scene of a closed door that you saw before. Exit the room and get down to the tracks again. Go back through the railway tunnel and kill two guards (29,30). Enter the large room again to kill five guards (31-35) and go through the entrance door. Turn left and go to the open door. Pick up a rocket (18) and MP5 clips (19) and enter the door. The door closes behind you and you face a ramp. In the back corners of the room are Desert Eagle clips (20) and Uzi clips (21).

Go down the ramp and through a corridor of closed doors. When the corridor splits, go to the left to kill a guard (36) and see the closed door through a window. Take any corridor as they all go to the same place. You find a cross corridor with closed doors at both ends and a gap in the middle. Enter the gap and emerge into a room. Behind a green light is a wall ladder. Climb the wall ladder and pull up into a small room. Go forward and two large doors open for you. Follow the corridor to a large room. There is a large "SERVERS" sign at the back wall. There is a closed gate in the far left corner. Go to the right side of the room and look at the last blue console on the left. Press the pushbutton on that console and get a cut scene of the door opening in the pit that you should remember. The gate in the far corner also opens. Enter the gate and you get a shortcut back to the tracks just behind the train. Get into the pit through the crawl space again and enter the tunnel in the now open door. Pick up the LAB SECTIONS OPENING CARD (22).

Get out of the pit and take the shortcut back to the servers room. Follow up the ramps and enter a doorway in the upper right corner of the room. There are three closed gates at the back walls. You see a puzzle on the floor that looks like:

W 5 S 9 d D

s g X B 1 E

N A r a * R

L C R 1 o 6

A* O Z M f 7

? T 2 4 P Y

Q z H c D* q

The LAB SECTIONS OPENING CARD has on it the gate numbers and lines pointing to letter combinations. The key is g=s5. Basically where the letters intersect is the letter to use and the tile to step onto to open the gates.

Gate #1 has (s9, Ld, ?S) corresponding to (B, o, 2)

Fate #2 has (N5, N9) corresponding to (A, a)

Gate #3 has (s9, N9, A*S) corresponding to (B, a, Z)

Step on these number combinations, and no others, and the three gates will open.

Enter gate #1 and see black wires across the next doorway. Go to the right through a broken piece of wall. Enter the next room and press the pushbutton on the far side of the console. This opens a gate on your right. Enter the room there and pick up the Hand of Rathmore (23) from a console. You get a cut scene of a closed door. Exit the same way back to the puzzle room. Go to the unmarked gate #3 that is in the corner. Pull down the switch and get a cut scene of the gate opening. Now enter gate #2 and follow the rooms to the open gate. If you go to the left over the hills, you will just see a deep pit and a bridge.

Pick up grenade clips (24) and enter the gate that closes behind you. Follow the corridor and cross the bridge. Enter another large room and at the end, hop onto the boxes in the corner. Press the pushbutton in the corner and a gate opens in a hole beside you. Enter the gate and get a cut scene of a purple depression in the floor of a room somewhere. Continue down the corridor and see that room behind the glass wall to your left. Go to the end and turn left to enter that room. Pick up a rocket (25) from the floor. Circle the room and pick up a rocket (26) and two MP5 clips (27,28) from the corners. Jump into the middle of the purple floor. The surrounding floor tiles are deadly. Pick up the Twin Scion (29) and back flip to the safe floor. Run back to the entrance and kill the six mutant spiders (37-42) that attack you. They can only attack one at a time as they go through the doorway into the corridor.

Return and go into the back room area and pick up shotgun shells (30), two Desert Eagle clips (31,32), and two Uzi clips (33,34). Notice a closed gate in the back right corner. Enter the two rooms that the spiders came from and pull down the two wall switches. Return to the corner and see that the gate is open. Enter the gate and side down into a cave. Follow the caves and kill another mutant spider (43). Follow the cave to a control room and kill two guards (44,45). Press a pushbutton on the far side of the blue box in the middle of the room. The gates open at the back wall. Enter the gates and the level ends.

End of the level.

Pickups: 34

Kills: 45

Secrets: 0

Secrets: 8


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