TR3 - The Forgotten
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story :
Lara wakes up on a warm evening on a deserted island. She is stranded. How did she get here? This island is known to almost nobody. It is a forgotten island, never written about by anybody, but Lara has heard about it and believes she finally got there. And of course she also remembers the undiscovered artifact on this island, which she will now go for... if this is indeed the island, it should not be far away...
Walkthrough by Harry Laudie
This is a TR3 level. Although called The Forgotten Island, the load/save passport
shows
You start in a ruined building. Turn to the right and go down the steps to pick
up flares. Exit by the only door and enter a
jungle room. Go left and left again around a wall to pick up the MP5
in the corner. Exit the only door into another room. This room has two exit
openings. Go left through the opening into a jungle area. Shoot the native before the native shoots you with poison darts. Hidden
in the plants at the base of the tree at the right wall, you can find MP5 Clips. Go near the back wall and find a hole in
the ground. Climb down the ladder and pick up a large
medipack. Hop down into a
lower tunnel. Crawl under the poisonous wall darts. Go left to pick up MP5 Clips.
Follow the tunnel to a large room with a campfire. Go up the steps and pull
up through a hole in the ceiling corner. Now you are an open jungle area. Go
straight and pick up harpoons off the jungle
floor. There is a muddy pool in the far right back wall area. I found nothing
to pick up. Go to the middle of the back wall and crawl to get into the opening
in the wall. Drop off the ledge onto the floor below. Go out the door into the
next room. Go left and pick up a large medipack.
Go to the far right corner and pick up flares.
Climb the nearby ladder and pull up into a tunnel. Follow the tunnel to a room.
Go left and search the floor for the Harpoon Gun
and the Smuggler's Key in the corner. Return
the way you came and climb up the ladder. Return to the room with the two exits.
Go out the other opening in the corner. You enter an area with a pool. Turn
to the right and pick up a small medipack
off the ground. Shoot the crocodile in the water.
The fish are harmless. Dive into the water and swim into the underwater tunnel
in the corner. Surface at the end and pull up into a room with columns. Loop
around to the right and pick up harpoons. Climb the shortest column. Jump onto
the next two columns and pull up through a hole in the ceiling. Continue and
find a key lock beside a locked gate. Use the key you have to open the gate.
You enter a jungle area with a hut. There is nothing to do so exit into a tunnel
in the far corner. Follow the tunnel and look for an alcove to your left. Stop
there and pick up flares. Climb the back wall
and pick up a small medipack. Continue to follow
the tunnel to some steps. Go up the steps and go through either wall opening.
Hop down in another large jungle area. Go into the area towards the right side.
Climb the blocks in the far right corner. At the top, pick up a Desert Eagle. Return to the first area. In the left
corner are some blocks leading to a closed gate. Go to the right corner and
drop into a water hole in the ground. Swim down the tunnel and pick up the Smuggler's Key off the floor. Swim back and pull up.
Go to the blocks in the corner. Go behind the blocks and use the key. Go up
the blocks and enter the open gate. You can see razor wire on the ground in
front of you. Stand jump to the right and pick up Desert Eagle Clips. Walk through the razor wire to prevent
damage. Grab the wall with the white dash marks and climb to the top. In the
next room are blocks in the corner leading to a closed gate. Go up the other
blocks to your right and drop down the other side. Just follow the walls until
you see a wall with skulls. Press the button on that wall. It is not timed.
Return back to the previous room and go through the open gate.
Run through this room and into the next. Get on a block and pull up through
the hole in the ceiling. Turn to the right and shoot a native
before he shoots you with poison darts. Go through the next rooms and reach
a room with a fire in the corner. Safety drop through a hole next to the fire.
You land in a technical type corridor. Just follow the corridors to another
jungle area. Before you exit there, turn around and go straight and left to
pick up flares off the floor. Return to the
exit and turn right to pick up a large medipack.
Stand in front of a swamp. Jump onto the first green square. Not all green squares
are safe. The green square to the right is a trap. Run and jump to the safe
green square ahead of you. The next green square is a trap. Run and jump to
the safe green square near the left wall. Stand jump to the safe green square
near the tree. Run and jump to the safe ground near the brick wall and get out
of the swamp.
Loop around to the left and find a column that you can pull up onto the top.
Run and jump to the next column and notice a closed gate. Run and jump onto
a slope and bounce onto the next column. Jump to the remaining columns and land
near a wheel on the wall. Turn the wheel and safety drop to the ground. Climb
the first block again and jump to the next block. This time jump through the open gate.
Follow the rooms to a wall of skulls. Continue and wade through the waist deep
mud. Stay near the right side wall. Pull up onto a platform. Continue and enter
a large area with many columns.
Go to the middle area and jump onto a short blue column. Continue to jump only
onto the blue columns. At the last column, grab it, and pull up into a crawl
space. Crawl forward and pick up the Smuggler's Key. Safety drop to the ground. Return to
the short blue block area. Go to the brick column to the left of the large brown
block steps. Use the key in the key lock. Now climb the large brown block steps
and enter the open gate. Safety drop to the ground on the other side.
Just follow the rooms to reach an area with brick columns. Pull up onto the
nearest column. Jump the next columns and grab the top edge of a slope. Pull
up, slide down, and jump to grab the lower edge of a slope. Shimmy to the right
and pull up. Press the button on the wall to open the gate. Go through and safety
drop to the ground. Continue through the rooms and reach a large area with tall
brick columns. Go onto the platform in the middle and drop into a water hole.
Swim to the bottom and pick up the Smuggler's Key.
There is an underwater tunnel in one wall. Swim into it and follow the tunnel
to a blue-lit pool. Surface and pull up into the room with tall blue columns.
Jump onto the short blue wall. Follow the wall to the end and jump up into an
opening. Continue and safety drop at the end. Go up some steps into another
area with columns. Go right and left to find a short column in the middle of
the area. Jump onto that column and then jump to the far wall. Climb onto a
block and look back. You should see a pink gem on the middle column. Jump onto
a column next to a tree. Then jump onto the column with the pink gem. Pick up
the pink gem and the level ends.
20-sep-2010