.....................................................................

TR2 - MYSTERIES OF AUSTRALIA 6: CITY OF DOLDAMBA

Author: DAVID RUKAWA Homepage

Download:Here....

WALKTHROUGH BY LUCAS (TREEBLE)

You start exactly where the previous level ended. Head left and drop into the hole, then slide down. In the corridor, push the ice block twice, get in and push the far block inside the alcove to the left. Then push the block nearby to the spot previously occupied by the block that now rests in the alcove and then, finally, pull the very first block you pushed to get into this room. All of this will reveal a switch, throw it and proceed to the door in the corridor to pick up the KEY. Go to the end of the corridor and climb up the ladder to return to the initial area. Now go to the right and use the key. Enter and ride the snowmobile to go up that ice slope. On the top you'll have to leave the snowmobile behind, though, and go on foot until the leopard pit. There are three paths to follow. Let's start with the one to the left. Go up the ramp and push the block twice, then a second block will be revealed. Push it twice, work your way around (ignore the ladder) and in the end of the corridor, push the farthest block to find a switch. Throw it and return to the previously ignored ladder. Climb it up, kill the goon and pick up his KEY. Return to the leopard pit. Now enter the other opening on the upper area. Go all the way up and dive, then swim until the bottom of the pond to find a hidden passage. Swim through and surface on the other side to throw the switch. Get back to the leopard pit. This time, drop into the pit and head through the last passage. Go down and you'll be sweeped with a deja vú feeling... a shrunk Tomb Of Qualopec! Anyway, head right and dive. Swim through the opening and surface on the other end. Jump to the icy block and push it three times, return to the first alcove and throw the switch, then follow the corridors behind the block to find a second switch. Return to the entrance and jump across the water pit. Run through the glasses on the corridor to the left and, carefully, jump to the ramp over the deadly spinning blades. Throw the lever and return to the "Qualopec-alike" room. Use the key on the door and, in the alcove, pull the block three times, jump over it and throw the concealed lever. Push the block out of your way and go up the new corridor. Kill Pierre and pick up from his cold body the SERAPH and the AUTOMATIC PISTOLS. Crash through the windows and follow the horizon.

End of Level.
Secrets: none


Az oldalon közölt képek, a szöveges tartalom, illetve minden sajátkészítésû anyag, a © TR Editor.hu tulajdonát képezi. Azokat semmilyen formában nem lehet reprodukálni, másolni, terjeszteni, csak a szerkesztõség engedélyével.