TR-2 Another
Author: Franco Bula
Download:Here
Walkthrough by Harry Laudie
This is a TR2 level. Although called Another Venice Level, the load/save passport
shows The Cold War.
[Note] Try not to use the flares until you reach the dark machine room. It helps to play this level in a dark room. I saved the game, used a flare to see what to do, and then reloaded the save game to work in the dark. This way I kept the two flares until I really needed them to see. [End note]
You start on a balcony. Go through the only open doorway and shoot a thug
and a dog. Enter the room and do not go into the alcove to
the immediate right. There are no flames but it seems to be a deadly fireplace.
Go straight into the room with the bookcases. Enter the next room through the
doorway in the corner. Pick up P1 (fuse) from
the floor near the back window. Notice an item on the floor of the room behind
the window mesh. Return to the bookcases. Go behind the sofa and climb the only
climbable bookcase in the corner. Run and jump onto the opposite wall bookcase
and pull down the wall switch in the corner alcove. You get a cut scene of a
door opening. Get down and exit this room.
Go left through the open door and shoot a dog. Go down the steps and shoot another dog. Exit into the plaza that you may have saw from the
start. Go behind the statue and pick up the Guardroom
Key from the ground. Return back up the steps and go straight to the
large double doors at the end of the room. Use the guardroom key to open the
doors. To the right you can see a counter and a tunnel behind it. To the left
is an area with a statue and a closed trap door. Go straight and left to pick
up a small medipack
in front of a closed door.
Return to the area with the counter. Go up the right steps to find Automatic
Pistol Clips. Up the left steps is a closed door. Jump over the counter
and enter the tunnel. Drop down to a second tunnel. At the end, climb down a
wall ladder to a lower tunnel. Follow this tunnel and be careful to jump over
the holes filled with broken glass. At the end, climb a ladder up into another
area. Go straight and notice a closed door to your left. Continue and enter
a room with a receptacle and a red curtain at the right wall. Walk through the
red curtain and go down some steps. Walk through another red curtain and enter
the room behind the window mesh. Pick up the Automatic
Pistols from the room floor.
Return to the previous room and place the fuse in the receptacle. You get a
cut scene of a trap door dropping open. Turn around and shoot three
thugs. The thug with shotguns is the most dangerous and drops M16
Clips. Pick up a small medipack
and Automatic Pistol Clips from the bodies of
the other two thugs. Exit this room and enter the open door that was closed
earlier. Pull down the wall switch just inside the door to the left. You get
a cut scene of another door opening. Now climb down the ladder and return through
the tunnels back to room with the counter.
Go straight into the next room. Go behind the short brick wall and find the
open trap door. Climb down a very long ladder into a tunnel. Go to the end and
drop into a sewer with water. It is a short drop as you exit by this same route.
Follow the sewer and dive into the water. Swim left, surface and pull up onto
a ledge. Follow the tunnel until you reach a T-junction. Ignore the right branch
and go left. You will reach a dark flooded room. Swim down into a hole in the
far left corner and pick up the silver dragon for secret #1.
Swim to the opposite wall and look for an underwater tunnel near the wall bottom
behind a column. Swim through the tunnel and surface in another dark flooded
room. Pull up on the only possible platform. Run and jump to the next platform
in the corner. Run and jump to grab the next corner platform and pull up. Go
to the other end of the platform. Run and jump to grab a short column across
the water towards your right. It is hard to see because all the bricks look
the same and the column is not obvious to immediately notice in the dark. Turn
left and pull up onto a ledge. Follow the ledge to the end. Run and jump across
the water to another ledge. Jump around the corner to a ledge. Go to the raised
platform at the end. Turn around and pull up onto a higher ledge.
Follow the short tunnel, in either tunnel branch, to the top of a slope. Stand
jump to the middle of the slope and pick up a large medipack.
Stand jump over the broken glass and you are on a ledge over a water pool. Jump
in and surface. Find a platform where you can pull up. That is the exit for
later. In the opposite wall is a wide tunnel. Save the game and swim there.
Follow either side branch tunnel. Pull up onto a platform and shoot two thugs. This was actually hard as the thugs push you
into the water and shoot you. But you cannot shoot back while in the water.
Pick up P2 (circuit card) from one dead thug.
Swim back to the exit platform and pull up.
Follow the wide tunnel and drop into the water. Follow the watery tunnel to
a T-junction. Straight ahead is the route you took earlier. Take the left branch
and dive into the water. Swim straight and take a right branch tunnel. Stand
up at the end and pull up to the left to exit the sewer. Climb the very long
ladder and you are back at the open trap door. Exit through the large double
doors. Go straight and pass the bookcases room. Enter the door and go down the
steps to the area where you found the first key. The door in the wall is now
open.
Stand at the side of the open door at an angle. Stand jump to grab the ladder
inside the door. Climb down to the bottom. Go behind the ladder and stand jump
with grab over the water to glide into a tunnel. Follow the tunnel to three
moveable boxes. Push the left
You pull up into another room. Go straight into the next room and then left
into a room with a table and chair. Pull down the switch on the wall to open
a door at the top of the stairs. This seems to be a shortcut back near the start.
I do not know why it is used. Turn around and shoot two
thugs.
Return back to the room where you entered this area. Be careful of the hole
in the middle of the floor. Go out either exit doorway and go left to find a ladder on
the wall. Pull up into an area with stacks of boxes. There is a closed door
behind you. Go forward and to the right to push a moveable box. Pick up shotgun shells and a small
medipack that was underneath
the box. Go to the column in the corner and press the pushbutton. Go to where
you climbed up and notice that the door is open. You can also hear machinery.
From the front of the open door, run and jump with a right curve to reach the
area with the boxes that is behind the fence. Push the first box, forward twice,
and pull it between the two brown boxes. Stand on that box and push the top
moveable box forward. Pick up the Guardroom Key from underneath the top box. Run and jump
back to reach the open door. Follow the tunnel to a very dark area. I hope you
saved your two flares. Go through and opening in the wire mesh and follow the
tunnel around the fans to reach a dark room. Drop into the room and hop into
an alcove in the opposite wall. Use the guardroom key to open the trap door
in the floor. Hop back onto the floor and hop back again to grab the edge of
the trap door. Safety drop into the room below.
There are four tunnels leading from this room. As you land from the hop backs
noted above, you should be facing one tunnel.
Turn to the right and jump into that tunnel. Go behind the block and climb the
wall over the mesh and back flip near the top. Pick up much needed flares
and climb down. Return to the room.
Turn to the right and jump into the next tunnel. Go behind the block and climb
the wall over the mesh and back flip near the top. Pick up shotgun
shells and climb down. Return to the room.
Go straight across the room and jump into the next tunnel. Go behind the block
and pick up a small medipack. Return to the room.
Turn to the left and jump into the tunnel. Go behind the block and see a M16
behind the mesh. Climb the wall over the mesh and back flip near the top. You
are in a tunnel. Go straight, right, and right again. You should find an opening
in the wire mesh. Turn left into the tunnel near the opening. Go to the end
and to the right to fall into a hole. Pick up P2 (circuit card) and return to the opening in the wire
mesh.
Jump at an angle through the opening. It may take a few tries to find a place
where you do not land on the broken glass. Climb a brick wall and climb down
on the other side. Go up some steps and hop over a railing. Pick up the M16
off the floor. You can pull up through the railing. Pull up and return to the
room with the broken glass. Walk through the glass to avoid damage. Climb the
wall back up to the top. Go to the right tunnel to the end to find a hole. Climb
down an unmarked wall into a tunnel.
Go to the right around the boxes and see a mesh wall with a dark band in the
middle. Hop up into that dark band and into another tunnel. Follow the tunnel
to a slope and save the game. Hop onto the slope and slide down. Jump and grab
the top of the next slope. Pull up and slide down and jump to grab another slope.
Slide down to a flat area. You may have seen the exit tunnel between the two
slopes. From the flat area, hop up into the next opening and shoot a thug.
Pick up flares from the body.
To the right are some moving fans. There is also an open door back to the beginning
area of the level. Behind the fans is a jade dragon for secret #2.
I could not get through the fans to get the jade dragon. I still have a circuit
board but did not find a receptacle anywhere to turn off the fans. I never found
the gold dragon that was the TR2 third secret either. I gave up trying to get
the item.
Climb the boxes opposite the fans and drop down near the wire mesh with the
dark band. Go to the slope again. This time, grab the first slope, pull up and
jump with a right curve into an open tunnel. Go to the end and climb the back
wall. Pull up into an outdoor area. There are closed doors at the other end
of the pool. Jump into the water and swim to the bridge. Under the bridge and
near the top is an underwater tunnel on the right side. Swim into that tunnel
and go to the end. Pull down and underwater lever and swim back to the pool.
Pull up out of the pool and shoot two thugs and a dog. Go
to the open doors and enter the room. Loop around to the right and press a pushbutton
to end the level.
18-sep-2010